All cargo modules have the same weight of 2 t and the same capacity of 1 t, with the exception of Biological Cargo Bay which has a capacity of 10 items. There is no limit to the number of Solid, Liquid, Gas, or Biological cargo bay on a rocket, but bear in mind these add considerable weight to a rocket, reducing the distance it can travel. They run off Liquid Hydrogen, which requires temperatures below -250 ☌ to create, possible through the use of Super Coolant and Thermo Aquatuners.Ĭargo Bays Cargo Bays are used to retrieve resources from destinations. Hydrogen Engines are the most advanced type of rocket engine, working similarly to Petroleum Engines but offering better distance. Nevertheless, the fuel required is relatively easy to obtain, allowing players to collect rare space materials in preparation for the Hydrogen Engine. Petroleum engines using exclusively solid oxidizers (Oxylite) are further limited to a 60000 km range with cargo. Although technically capable of reaching any destination on the starmap, they can only reach 110,000 km destinations with cargo bays and no solid fuel. In addition to the engine itself, they require Liquid Fuel Tanks and Solid or Liquid Oxidizer Tanks to function. Petroleum Engines are used in intermediate-level space exploration. However, they only require Steam, do not require separate fuel storage tanks, and have significantly cooler rocket exhausts. Without Solid Fuel Thrusters they are limited to a 10,000 km range, allowing access to only the closest destinations on the starmap. Steam Engines are the entry-level rocket engine that must be used to unlock the others. Note that solid fuel thrusters require their own gantry to provide access for supply errands. Solid Fuel Thrusters can be used in conjunction with engines to provide extra range. Engines There are currently 3 engines in the game: Steam Engine, Petroleum Engine, and Hydrogen Engine.
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